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COMPUTER GRAPHICS

MC9234          COMPUTER GRAPHICS                                                                                        
                                                          L T P C
                                                                                                                                3 0 0 3
UNIT I            BASIC CONCEPTS                                                                                   9
2D Transformations – Clipping – Window – View Prot Mapping – Graphical User Interfaces and Interactive Input Methods – Picture Construction Techniques – Virtual Reality Environment.

UNIT II            3D GRAPHICS                                                                                           9
3D Transformation – 3D Viewing – Visible Surface Detection – Back Face Detection – Depth Buffer Method – Scan Line Method.

UNIT III   VISUAL COMMUNICATION                                                                                 9
Creative Process – Digital Imaging Technology – Still Image – Digital Imaging – Using Images in Multimedia – Images on Web – Color Models.

UNIT IV           PRESENTATION                                                                                       9
General Design Issues – Architectural Issues – Information Characteristics for Presentation – Presentation function – Presentation Design Knowledge – Effective Human Computer Interaction.

UNIT V            INTERACTIVE 3D ILLUSTRATED WITH IMAGES AND TEXT           9
Generating Illustrated Documents – Consistency of Rendered Images and their Textual Labels – Architecture – Zoom Techniques for Illustration Purpose – Interactive handling of Images and Text – Figure Captions for Anatomical Illustrations.
                                                                             
                                                                                                      TOTAL = 45


REFERENCES:

1.            Donald Hearn and M. Pauline Baker, “Computer Graphics in C Version”, Second Edition, Pearson Education.
2.            Raf Steinmetz and Klara Nahrstedt, “Multimedia: Computing, Communication and applications”, Pearson Education.
3.            John Villamil Casanova and Leony Fernandez-Elias, “ Multimedia Graphics”, Prentice Hall India.
4.            Thomas Strothotte, “Computer Visualization-Graphics Abstraction and Interactivity”, Springer Verlag, Berlin Heiderberg, 1998.




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Unknown said…
3D Transformation – 3D Viewing – Visible Surface Detection – Back Face Detection – Depth Buffer Method – Scan Line Method. http://shlogodesign.com/logo-design-illustrator-cs6/

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